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= EDT 6030 APPLIED TECHNOLOGY IN EDUCATION =

** EDT 6000 **
Selecting and using information and communication technologies to facilitate learning and creative expression are the main foci. Candidates will design multimedia instruction that engages and promotes an individual’s innovative thinking and inventiveness in various learning environments. Candidates use audio/ video software, productivity tools, and knowledge construction tools to design and develop digital instructional resources.

** EDT 6010 Instructional Applications of Technology **
The design, development, and evaluation of digital learning experiences for the purpose of facilitating learning are the main foci. Candidates use software applications and digital media production tools to design and develop authentic learning experiences that promote innovative thinking, creativity, integrative assessment for learning, and self-assessment.

**EDT 6020 Emerging Trends in Technology**
The course explores the latest trends in technology that are likely to have an impact on collaboration, innovative thinking, inquiry, research, and creative expression. Course activities will focus on experimenting with and acquiring skills in the latest technologies to build learning communities, instructional media, and foster relationships for a global and digital society.

**EDT 6030 Electronic Delivery Systems**
====**Candidates inquire about societal, ethical, and legal issues associated with being a digital citizen in a global society. Using electronic digital systems, programs, and applications, candidates create learning environments that are based on best practices of fair use, incorporate the integration of assistive technologies for diverse needs of students, and promote equitable access and the social negotiation of policies. **====

EDT 6040 Special Topics in Educational Computing
===The course focuses on professional capacity while developing and sustaining local and global learning communities to exchange ideas and methods related to creative application in technology. Candidates will use digital tools to research a technological problem or practice to promote the use of existing or emerging digital tools and resources that contribute to the effectiveness, vitality, and self-renewal of a learning community. ===